Official Facebook Fan Page of Jim Rohn, the Foremost Personal Achievement Philosopher who inspired millions with his insightful and positive messages…
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Feb 22, 2016
Virtual reality treatment helps depression patients in study
Posted by Karen Hurst in categories: biotech/medical, neuroscience, virtual reality
Here is a concept; “could VR be used to rehabilitate criminals to experience through VR what their victims have experienced?” I do know in the recent 20 yrs a part of rehabilitation has included the criminal facing their victims so that the criminal develops a new level of empathy. However, could VR be a better solution? And, should it be?
LONDON, Feb. 15 (UPI) — Depression patients who interacted with characters in a virtual reality environment were less critical and more compassionate toward themselves, researchers found in a small study in England.
Researchers at University College London found some of the self-directed negativity of people feel in depression can be mitigated through role-playing in virtual reality.
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Feb 22, 2016
Depression Treatment: Virtual Reality A New Therapy To Reduce Depressive Symptoms
Posted by Karen Hurst in categories: biotech/medical, neuroscience, virtual reality
People may soon use virtual reality to treat their depression and to be less critical and more compassionate towards themselves, a new study shows. A new virtual reality therapy has effectively reduced depressive symptoms of patients with some reporting significant drop in depression severity.
In the study, published in the British Journal of Psychiatry Open, patients claim virtual reality therapy changed their response to real-life situations in which they would previously have been self-critical.
The findings come from the analysis of the effect of the therapy to 15 depression patients, aged 23 to 61. Researchers, from University College London (UCL) and ICREA-University of Barcelona, asked the participants to wear a virtual reality headset to see from the perspective of a life-size “avatar” or virtual body.
Feb 22, 2016
ARM’s new Cortex-A32 chip should boost battery life in Android Wear gadgets
Posted by Karen Hurst in categories: computing, wearables
Nice
Like laptops, the battery life and responsiveness of wearables will improve over years as the components get smaller and more power efficient.
Feb 22, 2016
Quantum processes control accurately to several attoseconds
Posted by Karen Hurst in categories: chemistry, quantum physics
Russia is getting closer in perfecting Quantum Processors.
A team of physicists including Russian researchers succeeded in conducting an experiment in which, for the first time in history, control over ultrafast motion of electrons down to three attoseconds (one attosecond refers to a second as one second refers to the lifetime of the Universe) was proved possible (“Coherent control with a short-wavelength free-electron laser”). This fact paves a way to new directions of research that seemed improbable before. The experiment was conducted with the help of the free-electron laser FERMI located at the “Elettra Sincrotrone” research center in Trieste, Italy.
The speed of chemical, physical and biological processes is extremely high, atomic bonds are broken and restored within femtoseconds (one millionth of one billionth of a second). The Egyptian-American chemist Ahmed Zewail was the first to succeed in observing the dynamics of chemical processes, which made him a winner of the 1999 Nobel Prize in Chemistry.
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Feb 22, 2016
Ground Zero for Alzheimer’s Disease found at base of brainstem
Posted by Karen Hurst in categories: biotech/medical, neuroscience
Very interesting since many complex neural diseases also have ties to the brain stem such as Dystonia.
Feb. 22, 2016 — There is a new ground zero for Alzheimer’s Disease, according to a new discovery of a critical but vulnerable region in the brain that appears to be the first place affected by late onset Alzheimer’s disease. It also may be more important for maintaining cognitive function in later life than previously appreciated.
The locus coeruleus is a small, bluish part of the brainstem that releases norepinephrine, the neurotransmitter responsible for regulating heart rate, attention, memory, and cognition. Its cells, or neurons, send branch-like axons throughout much of the brain and help regulate blood vessel activity, says a new review of the scientific literature.
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Feb 22, 2016
The scandalous true story of how Einstein’s brain was stolen, then lost for 50 years
Posted by Karen Hurst in category: neuroscience
Albert Einstein wanted to be cremated and his ashes scattered in secret. But that’s not how history played out.
Feb 22, 2016
Facebook Impacts Brain Similar To Cocaine, Gambling
Posted by Karen Hurst in category: neuroscience
I knew it! Now, we have proof; FB is addicting like cocaine.
Facebook impacts the brain in a similar way to cocaine, gambling and other substance and compulsive addictions, says a new study.
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Feb 22, 2016
Mark Zuckerberg Offers These Predictions for the Future of the Internet
Posted by Shailesh Prasad in categories: drones, internet, military, solar power, sustainability, transportation
On Monday at the Mobile World Congress in Barcelona, Mark Zuckerberg partook in what he thought would be a “fireside chat” with Wired’s Jessi Hempel but which was verifiably not fireside, and was, actually, a keynote.
Inverse picked out the best nine moments of this interview.
1.) Zuck doesn’t know that Aquila will meet regulations but is just confident that it’ll work out
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Feb 22, 2016
Welcome to the age of user-generated virtual reality & 360 video
Posted by Shailesh Prasad in categories: futurism, virtual reality
Yesterday LG and Samsung, two of the world’s largest consumer technology companies, announced the release of consumer-priced 360 cameras that will make it possible for millions of people to create their own virtual reality & 360 videos. Ceci Mourkogiannis, a co-founder of Metta — the first video platform dedicated to user-generated 360 & VR content — looks back to a time just a few months ago when the options for creating 360 videos were limited, and ponders the future of user-generated 360 video in 2016.