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Archive for the ‘virtual reality’ category: Page 77

Jun 28, 2016

How VR Gaming will Wake Us Up to our Fake Worlds

Posted by in categories: architecture, augmented reality, economics, entertainment, ethics, futurism, holograms, homo sapiens, internet, journalism, philosophy, posthumanism, virtual reality

Human civilization has always been a virtual reality. At the onset of culture, which was propagated through the proto-media of cave painting, the talking drum, music, fetish art making, oral tradition and the like, Homo sapiens began a march into cultural virtual realities, a march that would span the entirety of the human enterprise. We don’t often think of cultures as virtual realities, but there is no more apt descriptor for our widely diverse sociological organizations and interpretations than the metaphor of the “virtual reality.” Indeed, the virtual reality metaphor encompasses the complete human project.

Figure 2

Virtual Reality researchers, Jim Blascovich and Jeremy Bailenson, write in their book Infinite Reality; “[Cave art] is likely the first animation technology”, where it provided an early means of what they refer to as “virtual travel”. You are in the cave, but the media in that cave, the dynamic-drawn, fire-illuminated art, represents the plains and animals outside—a completely different environment, one facing entirely the opposite direction, beyond the mouth of the cave. When surrounded by cave art, alive with movement from flickering torches, you are at once inside the cave itself whilst the media experience surrounding you encourages you to indulge in fantasy, and to mentally simulate an entirely different environment. Blascovich and Bailenson suggest that in terms of the evolution of media technology, this was the very first immersive VR. Both the room and helmet-sized VRs used in the present day are but a sophistication of this original form of media VR tech.

Read entire essay here

Jun 26, 2016

This Is the Tech That Will Make Learning as Addictive as Video Games

Posted by in categories: education, virtual reality

Unlike Inception this is not a relative time form of learning though I suppose the time needed for experiments to yield their results can be dropped.

I can’t recall the last time I picked up an actual text book. As the article points out instead of reading a text book you drop into a VR and live out the history. (What was that movie where the teacher walks in and throws the text book out the window and follow ups show his class reenacting historical scenes?)


The way we learn today is just wrong.

Continue reading “This Is the Tech That Will Make Learning as Addictive as Video Games” »

Jun 23, 2016

Oculus Rift vs. HTC Vive: What we’ve learned after the reviews — By Devindra Hardawar | Engadget

Posted by in category: virtual reality

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“Alternatively, you could just avoid this entire first batch of VR hardware altogether.”

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Jun 23, 2016

Wild Transhumanist Campaign Tech We’ll See in Future Presidential Elections

Posted by in categories: augmented reality, drones, geopolitics, law, robotics/AI, transhumanism, virtual reality

My new story for Vice Motherboard on the future of political campaining:


Lest we think future elections are all about the candidates, perhaps the largest possibility on the horizon could come from digital direct democracy—the concept where citizens participate in real time input in the government. I gently advocate for a fourth branch of government, in which the people can vote on issues that matter to them and their decrees could have real legal consequence on Congress, the Supreme Court, and the Presidency.

Of course, that’s only if government even exists anymore. It’s possible the coming age of artificial intelligence and robots may replace the need for politicians. At least human ones. Some experts think superintelligent AI might be here in 10 to 15 years, so why not have a robot president that is totally altruistic and not susceptible to lobbyists and personal desires? This machine leader would simply always calculate the greatest good for the greatest amount of people, and go with that. No more Republicans, Democrats, Libertarians, Greens, or whatever else we are.

Continue reading “Wild Transhumanist Campaign Tech We’ll See in Future Presidential Elections” »

Jun 21, 2016

Virtual Reality Rollercoaster

Posted by in categories: space travel, virtual reality

This rollercoaster will transport you to the middle of a virtual space battle.

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Jun 20, 2016

Two inventions deal with virtual-reality sickness | KurzweilAI

Posted by in category: virtual reality

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“Columbia Engineering researchers announced earlier this week that they have developed a simple way to reduce VR motion sickness that can be applied to existing consumer VR devices, such as Oculus Rift, HTC Vive, Sony PlayStation VR, Gear VR, and Google Cardboard devices.”

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Jun 13, 2016

The first ‘Star Trek’ VR game arrives this fall

Posted by in categories: entertainment, space travel, virtual reality

If you’re a Star Trek fan, the odds are that your dream game (outside of a Holodeck) involves helming a starship as if you were really on the bridge. Well, you’re about to get your wish: Ubisoft has teased Star Trek: Bridge Crew, the sci-fi series’ first-ever virtual reality game. The title is set in JJ Abrams’ Star Trek universe, and has you taking on the captain, engineer, helm or tactical stations of the remarkably Enterprise -like starship Aegis as it resettles what’s left of the Vulcan population. Think of it as a very sophisticated VR version of Spaceteam — you have to coordinate with the rest of your crew to explore the galaxy and fight off enemies.

Bridge Crew arrives this fall and will support both the HTC Vive and Oculus Rift on PCs as well as PlayStation VR. More details will have to wait until Ubisoft’s E3 press event on Monday, but it’s already clear that the publisher is making good on its promise of a big VR gaming push this year. We wouldn’t be surprised if Ubi has more extra-immersive games to show when it takes to the stage.

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Jun 9, 2016

Now you can upload photos to Facebook with 360-degree views

Posted by in categories: mobile phones, virtual reality

Facebook launched a feature that allows users to upload photos with 360-degree views on Thursday.

Apart from photos taken from 360-degree cameras, panoramic photos taken on a mobile phone can be converted to a 360-degree view on the newsfeed, the company said on Thursday.

The photos can also be seen in virtual reality compatible devices, Facebook said.

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Jun 9, 2016

Augmented virtual reality for business

Posted by in categories: augmented reality, business, transhumanism, virtual reality

Fun video and article with some transhumanism now on the main China Public TV (English).


We’ve heard a lot about Augmented and Virtual Reality. But outside of gaming, is it practical in the workplace? That’s a key focus at this year’s Augmented World Expo in Silicon Valley.

At the Augmented World Expo, it’s goggles, goggles and more goggles.

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Jun 8, 2016

Future humans: Immortal, jobless and genius

Posted by in categories: augmented reality, biotech/medical, computing, cyborgs, drones, internet, life extension, mobile phones, virtual reality

What will we do when money has no meaning? And if everyone gets life extension what will today’s mega rich think and/or do about it?


May you live in interesting times – A curse, origin unknown

One of the ‘curses’ usually attributed to ancient China, but frequently thrown around in today’s society is ‘May you live in interesting times’, suggesting that living in turbulent times, no matter the cause, is somehow a bad thing.

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