Feb 7, 2020
Watch a Mother Reunite With Her Deceased Child in VR
Posted by Brent Ellman in category: virtual reality
Have your tissues ready.
Have your tissues ready.
Helsinki-based neurotech startup NextMind unveiled a compact brain-sensing wearable device that delivers real-time device control using just a personâs thoughts. It captures data from the electrical signals created by the userâs neural activity in the visual cortex, and using machine learning algorithms, transforms that output into a signal that can control a computer, AR/VR headset or any device on the Internet of Things.
The lightweight device fits into the back of a cap or headband, and rests gently on the userâs head. NextMind offers a totally new way of interacting with VR and AR environments. It is designed for âwear and playâ with no training required making it ideal for gaming. Users have their brain directly connected to the digital world, bypassing their physical body and creating a fully immersive experience.
Continue reading “NextMind Unveils Wearable Brain-Computer Interface” »
Evolutionary cyberneticist and digital philosopher Alex M. Vikoulov, author of The Syntellect Hypothesis, is interviewed by Agah Bahari, host and producer of NeoHuman podcast.
On this recent podcast, Alex Vikoulov, author of The Syntellect Hypothesis, is interviewed by NeoHuman podcaster Agah Bahari. Topics include evolutionary cybernetics, computational physics, consciousness, the simulation theory, the transcension hypothesis, the Global mind, AGI, VR, AR, psychedelics, technological singularities, transhumanism, Fermi Paradox, Digital Physics, objective reality, philosophy of mind, the extended mind hypothesis, absolute idealism, physics of time, the Omega Point cosmology, mind-uploading, synthetic telepathy, and more.
Watch a short intro here âŽ.
Not sure how old this video is. But, Very impressive if it is able to grab random objects at these speeds; although i suspect it needed a lot of training before.
This handy #roboticarm can be trained to catch practically anything. đ€ đȘ
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With 360 video, IEEE Spectrum takes you behind the scenes with one of the worldâs first drone-delivery companies. Zipline, based in California, is using drones to deliver blood to hospitals throughout Rwanda. At an operations center in Muhanga, youâll watch as Zipline technicians assemble the modular drones, fill their cargo holds, and launch them via catapult. Youâll see a package float down from the sky above a rural hospital, and youâll get a closeup look at Ziplineâs ingenious method for capturing returning drones.
You can follow the action in a 360-degree video in three ways: 1) Watch on your computer, using your mouse to click and drag on the video; 2) watch on your phone, moving the phone around to change your view; or 3) watch on a VR headset for the full immersive experience.
Continue reading “360 Video: Go on a Mission With Ziplineâs Delivery Drones” »
From recreating the Nuremberg Trials to a virtual reality âwalk-throughâ of Auschwitz-Birkenau, new gaming technology is replacing face-to-face encounters with Holocaust survivors.
While these âmoonshotsâ are still some years away, there are viable applications of 5G in the near term. South Korea launched the worldâs first commercial 5G network in April and has seen data transfer rates rise from 50 megabits per second to over 700 Mbps. This enables the delivery of augmented reality, virtual reality and AI-enhanced real-time sports content.
With the arrival of next-generation mobile networks, new services like remote surgery will be suddenly feasible. More immediately, expect a boom in video traffic and augmented reality content.
Continue reading “Asiaâs roll-out of 5G will bring benefits across the new economy” »
VR and Interstellar Travel
Crew members in route to a distant planet may best be accommodated by full immersion VR. The actual spaceship could be reduced to a relatively simple, small, well-shielded vehicle. Inside the crewâs biological material could be supported by a simplified nutrition, waste and maintenance system. Their minds could inhabit a fully immersive VR environment that would provide them with all the luxuries of vast, diverse spaces and experiences â complete with simulated gravity, simulated pleasant nature-like and artificial environments, and simulated meals.
They could also engage in simulating the type of society they intend to build once they arrive in their new physical environment, using similar constraints to the ones they will encounter. This could allow many years for actual human experiences to test and refine what they will build and how they will interact in their new home.
Continue reading “Scientists Are Contemplating a 1,000-Year Space Mission to Save Humanity” »
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