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Archive for the ‘information science’ category: Page 140

Apr 7, 2022

Applying genome sequencing to rare disease diagnoses

Posted by in categories: biotech/medical, information science, robotics/AI

The study also developed an automated diagnostic pipeline to streamline the genomic data— including the millions of variants present in each genome—for clinical interpretation. Variants unlikely to contribute to the presenting disease are removed, potentially causative variants are identified, and the most likely candidates prioritized. For its pipeline, the researchers and clinicians used Exomiser, a software tool that Robinson co-developed in 2014. To assist with the diagnostic process, Exomiser uses a phenotype matching algorithm to identify and prioritize gene variants revealed through sequencing. It thus automates the process of finding rare, segregating and predicted pathogenic variants in genes in which the patient phenotypes match previously referenced knowledge from human disease or model organism databases. The use of Exomiser was noted in the paper as having greatly increased the number of successful diagnoses made.

The genomic future.

Not surprisingly, the paper concludes that the findings from the pilot study support the case for using whole genome sequencing for diagnosing rare disease patients. Indeed, in patients with specific disorders such as intellectual disability, genome sequencing is now the first-line test within the NHS. The paper also emphasizes the importance of using the HPO to establish a standardized, computable clinical vocabulary, which provides a solid foundation for all genomics-based diagnoses, not just those for rare disease. As the 100,000 Genomes Project continues its work, the HPO will continue to be an essential part of improving patient prognoses through genomics.

Apr 6, 2022

Building Artificial Neurons With Mathematics

Posted by in categories: information science, mathematics

Summary: Using algebraic topography, researchers have created an algorithm that requires only a few examples to generate a large number of unique cells.

Source: EPFL

EPFL’s Blue Brain Project has found a way to use only mathematics to automatically draw neurons in 3D, meaning we are getting closer to being able to build digital twins of brains.

Apr 6, 2022

A Stunning Black Hole Simulation Made in Unreal Engine & Niagara

Posted by in categories: cosmology, information science

This effect looks extremely realistic thanks to the correct equations behind it.

Apr 5, 2022

Could Artificial Intelligence ever Surpass Humans?

Posted by in categories: ethics, information science, robotics/AI

The battle between artificial intelligence and human intelligence has been going on for a while not and AI is clearly coming very close to beating humans in many areas as of now. Partially due to improvements in neural network hardware and also improvements in machine learning algorithms. This video goes over whether and how humans could soon be surpassed by artificial general intelligence.

TIMESTAMPS:
00:00 Is AGI actually possible?
01:11 What is Artificial General Intelligence?
03:34 What are the problems with AGI?
05:43 The Ethics behind Artificial Intelligence.
08:03 Last Words.

#ai #agi #robots

Apr 5, 2022

Quantum Mereology: Factorizing Hilbert Space into Subsystems with Quasi-Classical Dynamics

Posted by in categories: information science, quantum physics

We study the question of how to decompose Hilbert space into a preferred tensor-product factorization without any pre-existing structure other than a Hamiltonian operator, in particular the case of a bipartite decomposition into “system” and “environment.” Such a decomposition can be defined by looking for subsystems that exhibit quasi-classical behavior. The correct decomposition is one in which pointer states of the system are relatively robust against environmental monitoring (their entanglement with the environment does not continually and dramatically increase) and remain localized around approximately-classical trajectories. We present an in-principle algorithm for finding such a decomposition by minimizing a combination of entanglement growth and internal spreading of the system. Both of these properties are related to locality in different ways.

Apr 3, 2022

Code Jam

Posted by in category: information science

Put your coding skills to the test as you work your way through multiple rounds of algorithmic coding puzzles for the title of Code Jam Champ and 15,000 USD.

Apr 3, 2022

Scientists Create Synthetic Organisms That Can Reproduce

Posted by in categories: bioengineering, biological, information science

Scientists have created synthetic organisms that can self-replicate. Known as “Xenobots,” these tiny millimeter-wide biological machines now have the ability to reproduce — a striking leap forward in synthetic biology.

Published in the Proceedings of the National Academy of Sciences 0, a joint team from the University of Vermont, Tufts University, and Harvard University used Xenopus laevis frog embryonic cells to construct the Xenobots.

Their original work began in 2020 when the Xenobots were first “built.” The team designed an algorithm that assembled countless cells together to construct various biological machines, eventually settling on embryonic skin cells from frogs.

Apr 3, 2022

New algorithm could be quantum leap in search for gravitational waves

Posted by in categories: computing, information science, quantum physics

A new method of identifying gravitational wave signals using quantum computing could provide a valuable new tool for future astrophysicists.

A team from the University of Glasgow’s School of Physics & Astronomy have developed a to drastically cut down the time it takes to match gravitational wave signals against a vast databank of templates.

This process, known as matched filtering, is part of the methodology that underpins some of the gravitational wave signal discoveries from detectors like the Laser Interferometer Gravitational Observatory (LIGO) in America and Virgo in Italy.

Apr 3, 2022

How will AI progress impact gaming

Posted by in categories: biotech/medical, entertainment, information science, robotics/AI

AI will completely take over game development by the early 2030s. To a point where there will be almost no human developers. Just people telling AI what they want to play and it builds it in real time.


Over the past few years we’ve seen massive improvements in AI technology, from GPT-3, AI picture generation to self-driving cars and drug discovery. But can machine learning progress change games?

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Mar 31, 2022

Towards The Cybernetic Theory of Mind

Posted by in categories: cosmology, education, information science, quantum physics, robotics/AI

Local consciousness, or our phenomenal mind, is emergent, whereas non-local consciousness, or universal mind, is immanent. Material worlds come and go, but fundamental consciousness is ever-present, according to the Cybernetic Theory of Mind. From a new science of consciousness to simulation metaphysics, from evolutionary cybernetics to computational physics, from physics of time and information to quantum cosmology, this novel explanatory theory for a deeper understanding of reality is combined into one elegant theory of everything.

#CyberneticTheoryofMind #Consciousness #Evolution #Mind #Documentary

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