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Archive for the ‘entertainment’ category: Page 6

Sep 22, 2023

Tom Hanks Says He’d Clean Space Toilets For The Chance To Be An Astronaut

Posted by in categories: entertainment, space

The actor told The Telegraph what he could offer NASA while promoting his immersive film “The Moonwalkers.”

Sep 17, 2023

The H Collective Launches AI, Web3 & Metaverse Label H3 Entertainment, Still Working On ‘Brightburn’ Sequel

Posted by in categories: entertainment, media & arts, robotics/AI

The company making the film; Brightburn 2 will be using AI and other technologies for its film making process.


EXCLUSIVE: The duo behind Brightburn producer The H Collective are launching H3 Entertainment, a company they say will look to integrate the Metaverse, Web3 and AI into a slate of films.

According to its founders Mark Rau and Kent Huang, at a time of industry sensitivity around the use of AI, the model will “respect professionals and fans while promoting responsible technology integration”.

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Sep 12, 2023

AI now lets you have real conversations with NPCs in video games

Posted by in categories: entertainment, robotics/AI

Future video games could feature a near-infinite number of possible storylines.

Sep 10, 2023

ChatGPT and Radiologists

Posted by in category: entertainment

Will ChatGPT revolutionize our approach to radiology or has it already started shaping a new era of radiological excellence?

Dr. Rajesh Bhayana, an abdominal radiologist and the Director of Technology in the Joint Department of Medical Imaging in Toronto sits down with the Radiologists host Satheesh Krishna to talk about this fastest growing consumer application in history and its application in radiology.

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Sep 9, 2023

Scientists use video games to measure the eye-brain-body connection

Posted by in categories: biotech/medical, entertainment, food, health, neuroscience

Video games could give ophthalmologists an easy window not into the soul, but into eye health and the eye-brain-body connection — the three-way reciprocal communication that influences our actions.

“Infusing science into games is like sneaking broccoli into ice cream,” said Khizer Khaderi, MD, a clinical associate professor of ophthalmology. “It removes the resistance to do something that may not be viewed as fun, such as eating vegetables.” Or in this case, evaluating your vision health.

In a Stanford Medicine-led study, researchers employed video games to evaluate participants’ field of vision and visual stamina, their ability to distinguish contrast, and other factors that can indicate common eye diseases.

Sep 8, 2023

Curiosity-Driven Exploration Makes Things More Memorable

Posted by in categories: computing, entertainment

September is the start to a new academic year. For many students, this means a fresh start and perhaps a chance to acquire some new study habits. Maybe this is the year you will stop putting everything off until the night before the exam? Now, there is some new evidence to explain why last-minute high-pressure cramming might not be the best way to retain information in the long term.

Imagine you’re an art thief planning an art heist. That was the role people played in a computer game under guidance of researchers from Duke University. But what they remembered about it one day later depended on the instructions they got when they started the game.

In this study, published in Proceedings of the… More.

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Aug 25, 2023

Kids Who Are Always on iPads Missing Developmental Goals, Scientists Find

Posted by in categories: biotech/medical, entertainment, mobile phones

Parents who limit their kids’ screen time, it seems, may be doing them a service: a new study has found that babies who spend a lot of time looking at iPads and other screens experience developmental delays.

Published this week in the Journal of the American Medical Association of Pediatrics, this new research out of Japan suggests that watching screens may limit infants’ practicing of real-life motor skills that they glean from mimicking the people near them.

In a questionnaire, the parents of the more than 7,000 kids surveyed were asked a simple question: “On a typical day, how many hours do you allow your children to watch TV, DVDs, video games, internet games (including mobile phones and tablets), etc?”

Aug 24, 2023

Archax, the 15 foot tall mecha that can be piloted by a human

Posted by in categories: entertainment, robotics/AI

Only five bots will be made and are priced at $2.5 million a piece.

Japanese company Tsubame pulls this straight from science fiction and makes Transformer-like mecha robots. The first, dubbed Archax, has a cockpit where a human can sit to pilot the bot and, at the touch of a button, can even take a different form. Although not with the finesse, the Autobots manage with animation in the movie franchise.

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Aug 23, 2023

Ghost In The Shell 2

Posted by in categories: entertainment, internet

A film that has spawned a thousand imitations but never been bettered — Mamoru Oshii’s legendary anime film GHOST IN THE SHELL returns in a stunning new edition remastered by Oshii himself. Set in a re-imagined Hong Kong at a time when cyberspace is expanding into human reality, the story follows top cyberwarrior Major Motoko Kusanagi as she hovers on the border of total immersion in the digital world.

Aug 23, 2023

NVIDIA Debuts AI-Enhanced Real-Time Ray Tracing for Games and Apps With New DLSS 3.5

Posted by in categories: entertainment, robotics/AI

The latest advancements in AI for gaming are in the spotlight today at Gamescom, the world’s largest gaming conference, as NVIDIA introduced a host of technologies, starting with DLSS 3.5, the next step forward of its breakthrough AI neural rendering technology.

DLSS 3.5, NVIDIA’s latest innovation in AI-powered graphics is an image quality upgrade incorporated into the fall’s hottest ray-traced titles, from Cyberpunk 2077: Phantom Liberty to Alan Wake 2 to Portal with RTX.

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