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Archive for the ‘entertainment’ category: Page 33

Sep 26, 2022

The DeanBeat: Why Neal Stephenson is starting a metaverse company 3 decades after Snow Crash

Posted by in categories: blockchains, entertainment

Interested in learning what’s next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next. Register today.

It’s not often that you get to hear things from the horse’s mouth. In this case, I was able to do an interview with the guy who came up with the term “metaverse” decades ago. I feel like I’ve been waiting decades to talk to him.

Science fiction author Neal Stephenson recently announced he was teaming up with crypto entrepreneur Peter Vessenes to create Lamina1, a blockchain technology startup dedicated to the open metaverse, the universe of virtual worlds that are all interconnected, as first depicted in Stephenson’s novel Snow Crash, which debuted 30 years ago in 1992. I interviewed both Vessenes and Stephenson yesterday, just a day after McKinsey & Co. predicted the metaverse would be worth $5 trillion by 2030.

Sep 26, 2022

Gary Numan — Films extended

Posted by in category: entertainment

One of the best transhumaism movies was 2001 the space odyssey and one of the stories is the last question by isaac asimov.


Gary Numan — Films extended.

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Sep 25, 2022

An AI program voiced Darth Vader in ‘Obi-Wan Kenobi’ so James Earl Jones could finally retire

Posted by in categories: entertainment, information science, robotics/AI

After 45 years of voicing one of the most iconic characters in cinema history, James Earl Jones has said goodbye to Darth Vader. At 91, the legendary actor recently told Disney he was “looking into winding down this particular character.” That forced the company to ask itself how do you even replace Jones? The answer Disney eventually settled on, with the actor’s consent, involved an AI program.

If you’ve seen any of the recent Star Wars shows, you’ve heard the work of Respeecher. It’s a Ukrainian startup that uses archival recordings and a “proprietary AI algorithm” to create new dialogue featuring the voices of “performers from long ago.” In the case of Jones, the company worked with Lucasfilm to recreate his voice as it had sounded when film audiences first heard Darth Vader in 1977.

Sep 24, 2022

The Google Project

Posted by in categories: entertainment, media & arts

Film : colossus: the forbin project.

Music : erste, unversicherte allgemeinheit — extrawelt

Sep 22, 2022

The Way Life’s Meant to Be with lyrics

Posted by in category: entertainment

Track 5 from the ELO album Time.

Sep 18, 2022

The Creation of the Humanoids (1962) VOSTFR — Film complet

Posted by in categories: entertainment, robotics/AI

Covers a fictional anticipation of artificial intelligence and mind uploading.


Film de Wesley Barryet.
Genre : Science-Fiction.
Durée : 1h24
Avec Dudley Manlove, George Milan, Don Doolittle.

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Sep 15, 2022

INCENDIARY IDEAS 004 The End of All Things

Posted by in category: entertainment

The original artwork in this episode is “Imago Humanitas” by Jason Reza Jorjani: https://jasonrezajorjani.com/work#/imago-humanitas/

Prometheism Website: https://prometheism.com.

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Sep 9, 2022

China: AI-powered humanoid robot named CEO of company

Posted by in categories: entertainment, robotics/AI

Tang Yu will help in enabling a more effective risk management system.

A Chinese metaverse company has appointed a robot as its CEO! Yes, you read it right. It may sound straight out of a Sci-Fi movie but it is true. Chinese company, NetDragon Websoft develops and operates multiplayer online games and also makes mobile applications.

Recently, the Chinese gaming company announced the appointment of its new CEO ‘Ms. Tang Yu’. And…the CEO is an AI-powered virtual humanoid robot. Tang Yu has been appointed as the CEO of the company’s principal subsidiary, Fujian NetDragon Websoft. It has become the world’s first robot to hold an executive position.

Sep 7, 2022

Researchers Demonstrate Brainwave Synchronization Without Physical Presence

Posted by in categories: biotech/medical, entertainment, neuroscience

Researchers demonstrated that the brains of people playing an online game together were synchronized without physical presence.

Online gaming and other types of online social interaction have become increasingly popular during the COVID pandemic. This trend is likely to continue due to increased remote working and investments in social technology.

Previous research has shown that people’s brains activate in a similar and simultaneous way during social interaction. Such inter-brain neural synchronization has been associated with empathy and cooperation in face-to-face situations. However, its role in online, remote interaction has remained unknown.

Sep 7, 2022

Someone’s Making an Entire Movie Using Video Generated

Posted by in categories: entertainment, media & arts, robotics/AI

A guy with no background in film or artificial intelligence is working on making an entire movie, in an ambitious attempt to open filmmaking to the masses.

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