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Archive for the ‘cyborgs’ category: Page 50

Apr 20, 2021

Building real Iron Man suit (Part#2: Exosuit, hydrogen muscles & EMG sensors)

Posted by in categories: climatology, cyborgs

Here is my inspiration source: https://curiositystream.com/AlexLab.
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Please, comment on what else Curiosity Stream episodes you liked.

Cosmos Elementary https://youtube.com/channel/UCBTUsDJaEqU-1rWBW1F0oog.

Continue reading “Building real Iron Man suit (Part#2: Exosuit, hydrogen muscles & EMG sensors)” »

Apr 18, 2021

Robotic Exoskeletons Could One Day Walk

Posted by in categories: cyborgs, mobile phones, robotics/AI, transportation, wearables

**Engineers, using artificial intelligence and wearable cameras, now aim to help robotic exoskeletons walk by themselves.**

Increasingly, researchers around the world are developing lower-body exoskeletons to help people walk. These are essentially walking robots users can strap to their legs to help them move.

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Apr 17, 2021

Welp, France Just Signed Off on Cyborg Soldiers

Posted by in categories: cyborgs, military

A French military bioethics panel has cleared the development of technological upgrades for members of the armed forces. The panel says the French Armed Forces may develop and deploy technological augments in order to preserve the French military’s “operational superiority.”

➡ You love badass military tech. So do we. Let’s nerd out over it together.

Apr 16, 2021

Robotic surfaces with reversible, spatiotemporal control for shape morphing and object manipulation

Posted by in categories: cyborgs, robotics/AI

Continuous and controlled shape morphing is essential for soft machines to conform, grasp, and move while interacting safely with their surroundings. Shape morphing can be achieved with two-dimensional (2D) sheets that reconfigure into target 3D geometries, for example, using stimuli-responsive materials. However, most existing solutions lack the ability to reprogram their shape, face limitations on attainable geometries, or have insufficient mechanical stiffness to manipulate objects. Here, we develop a soft, robotic surface that allows for large, reprogrammable, and pliable shape morphing into smooth 3D geometries. The robotic surface consists of a layered design composed of two active networks serving as artificial muscles, one passive network serving as a skeleton, and cover scales serving as an artificial skin.

Apr 13, 2021

Hydrogen muscles for Iron Man exoskeleton (work without compressor!)

Posted by in categories: cyborgs, media & arts, sustainability

#alexlab #ironman #pneumomuscles.

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Apr 7, 2021

Exoskeletons improve mobility in individuals with spinal cord injury

Posted by in category: cyborgs

Mar 31, 2021

Vincent Boucher

Posted by in categories: biotech/medical, cyborgs, robotics/AI

# **A Portable, Self-Contained Neuroprosthetic Hand with Deep Learning-Based Finger Control**

Nguyen et al.: https://arxiv.org/abs/2103.

#Robotics #ArtificialIntelligence #HumanComputerInteraction

Mar 29, 2021

Exoskeleton with eyes and AI — scientists are developing special robotic legs for disabled people

Posted by in categories: cyborgs, mobile phones, robotics/AI, transportation

You are constantly adjusting your walking parameters based on the feedback you’re getting from your environment. You walk differently on a soft surface, you prepare yourself before using stairs. Meanwhile robots cannot really do that, especially exoskeletons. These robotic legs could help disabled people walk again on their own, but how could they prepare to stop, climb stairs, make a sharp turn? Scientists believe that in the future exoskeletons are going to be smart thanks to cameras and artificial intelligence.

Currently exoskeletons need to be controlled manually via smartphone applications or joysticks. This is less than ideal, because the disabled person can’t walk as intuitively as an able-bodied person can. And his or her hands are always occupied with these controls. That kind of a cognitive load is extremely tiring and can be dangerous over time. Could you imagine needing to take out your phone every time you want to climb a set of stairs or walk through a strip of sand? Scientists want to borrow a page from a book about autonomous cars and therefore are optimizing AI computer software to process the video feed to accurately recognize stairs, doors and other features of the surrounding environment.

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Mar 29, 2021

Exoskeleton legs can think and make control decisions on their own

Posted by in categories: cyborgs, mobile phones, robotics/AI

The robotic exoskeletons can think and make control decisions on their own.


Robotics researchers are developing exoskeleton legs capable of thinking and making control decisions on their own using onboard cameras and sophisticated artificial intelligence technology.

As the name suggests, an exoskeleton leg is an external structure that can be used to support people who are otherwise unable to walk. But the things still do have limitations; most existing exoskeleton legs must be manually switched over to different modes – via smartphone applications or joysticks – for more complicated tasks, such as stepping over or around obstacles.

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Mar 21, 2021

Neuroscientists Unveil Tech for the Vision Impaired: Bionic Eyes, Textured Tablets and More

Posted by in categories: cyborgs, neuroscience, transhumanism, wearables

Devices shift away from Robocop-like wearables to simpler, more accessible assistive solutions.


There are many, many wearable and portable devices aimed at improving life for the blind and visually impaired (in some cases, even restoring vision). Such devices have been developed for pretty much every part of the body: fingers, wrists, abdomen, chest, face, ears, feet, even the tongue.

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