Project Cambria is coming out Later This year, The Next generation Standalone Mixed Reality Headset. “This demo was created using Presence Platform, which we built to help developers build mixed reality experiences that blend physical and virtual worlds. The demo, called “The World Beyond,” will be available on App Lab soon. It’s even better with full color passthrough and the other advanced technologies we’re adding to Project Cambria. More details soon.“ Let’s Get into it!
There is a SIRT6 activator on the market but it is very expensive at a few hundred dollars.
We have had requests for a summary of the interview with Prof Cohen. This video is a summary of the key points from the interviews. As I note in the introduction, this is my interpretation of what Prof Cohen said, please check the original interviews if you have any questions. And please do feel free to let me know if you think I got something wrong!
You don’t even have to cover your mouth. Virtual reality has come a long way in recent years, creating unreal environments and unprecedented tactile experiences. However, researchers have struggled to recreate an adequate simulation of our most precious senses of touch, like kissing.
You would be forgiven if you thought that the current wave of virtual reality headsets was a modern phenomenon. There were obviously some awkward—and failed—attempts to capitalize on the virtual reality craze of the early 1990s and for most people, this is as far back as virtual reality goes. The truth is that virtual reality is much, much older.
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She gives a great analogy of slowing aging versus reversing aging, and I did not realize Yamanaka Factors were not so perfect in current use.
In this video Eleanor talks about the her view on Longevity Escape Velocity and reprogramming with Yamanaka factors and some of the issues around this technology.