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Archive for the ‘holograms’ category: Page 19

Jun 28, 2016

How VR Gaming will Wake Us Up to our Fake Worlds

Posted by in categories: architecture, augmented reality, economics, entertainment, ethics, futurism, holograms, homo sapiens, internet, journalism, philosophy, posthumanism, virtual reality

Human civilization has always been a virtual reality. At the onset of culture, which was propagated through the proto-media of cave painting, the talking drum, music, fetish art making, oral tradition and the like, Homo sapiens began a march into cultural virtual realities, a march that would span the entirety of the human enterprise. We don’t often think of cultures as virtual realities, but there is no more apt descriptor for our widely diverse sociological organizations and interpretations than the metaphor of the “virtual reality.” Indeed, the virtual reality metaphor encompasses the complete human project.

Figure 2

Virtual Reality researchers, Jim Blascovich and Jeremy Bailenson, write in their book Infinite Reality; “[Cave art] is likely the first animation technology”, where it provided an early means of what they refer to as “virtual travel”. You are in the cave, but the media in that cave, the dynamic-drawn, fire-illuminated art, represents the plains and animals outside—a completely different environment, one facing entirely the opposite direction, beyond the mouth of the cave. When surrounded by cave art, alive with movement from flickering torches, you are at once inside the cave itself whilst the media experience surrounding you encourages you to indulge in fantasy, and to mentally simulate an entirely different environment. Blascovich and Bailenson suggest that in terms of the evolution of media technology, this was the very first immersive VR. Both the room and helmet-sized VRs used in the present day are but a sophistication of this original form of media VR tech.

Read entire essay here

Jun 30, 2015

Holographic Heads-Up Display Is Coming To Your Windshield — Ana Alves WTVox

Posted by in categories: electronics, holograms

navion-smart-wearable-for-cars

There are plenty of ways to get directions in the car, but most have one big shortcoming. Whether you’re using a standalone GPS, in-car navi system, smartphone, the Apple Watch, or even a paper map, you have to look away from the road (you know, that thing you’re supposed to be paying attention to when driving) in order to see where you’re supposed to be going.

So how to keep your eyes on the road and not get lost? One option is the heads-up display. Increasingly common on high-end cars, these devices project things like navigation directions and current speed onto the windshield, so the driver has important information right in their field of vision. Read more

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